Overwatch loot boxes have been quite the controversy over the last year since Blizzard released the game. Interestingly enough, the gaming company’s co-founder doesn’t believe there is anything wrong with the system.
Loot boxes are becoming somewhat of a standard when it comes to online games. Players usually unlock these packages via in-game credits or levels. Alternatively, they can also shell out real cash to buy them instead. That said, loot boxes usually contain some cool stuff like cosmetics and what not, although they aren’t actually necessary for the game. These items are just great for expressing one’s personality or changing how their favorite character looks.
However, many fans called out the practice of putting loot boxes in the game. The whole issue blew up to the point that it was even considered as gambling at one point. That said, Overwatch changed how it handled loot boxes by drastically reducing duplicates.
Blizzard co-founder speaks up
During a recent interview with GameInformer at BlizzCon 2017, Blizzard’s Mike Morhaime believes there’s nothing wrong with the Overwatch loot boxes. “I think that whatever the controversy is, I don’t think Overwatch belongs in that controversy,” he claimed.
Instead, he explained where he believes the loot box problems stem from. First, there is the “pay-for-power” system that gives players an advantage if they spend real money. Blizzard’s co-founder stated that they have avoided that, which is technically true. Meanwhile, the second issue stems from whether you can convert in-game items into real-world money, which the game doesn’t allow.
Whether fans personally believe if it’s acceptable or not, it seems like the Overwatch loot boxes are here to stay. These items are a staple part of the game and allow players to unlock skins, especially during seasonal events. Those who want to play the game can get a copy for the PC, PS4, or Xbox One.